
In-Store Wayfinder
I designed an in-store wayfinder that helps shoppers find products in unfamiliar stores through aisle locations, store maps and route guidance.
- Mobile App
- UX Research
- Wayfinding
- AI
Project overview
Overview
Find items in an unfamiliar store
An in-store wayfinder connecting item locations, shopping lists and store maps.
Role
Product Designer, Shopper Experience
Research synthesis, interactive prototypes, retailer reviews and implementation specifications.
Team: Product manager, lead developer and research partner
Problem
Too much time finding items
Unfamiliar layouts and products make it harder to locate the next item. Shoppers need guidance that fits the shopping list already in their hands.Solution
Connect the list to the store
Put aisle information beside each item, let shoppers confirm its location, and offer a store map for planning the route.
Understand the store before drawing the route
The interview and survey summary identifies three obstacles: unfamiliar stores (35%), unfamiliar items (29%) and variation between stores (40%).2 The design needed to connect a product name to a useful location across different layouts.
Compare a camera overlay with a store map
Reveal the location at the level the shopper needs
Earlier item and map explorations
Connect shopper needs with retailer operations
Pilot results
Shipped with
Product manager
Product priorities and retailer coordination
Lead developer
Technical feasibility and implementation
Research partner
Shopper interviews and research synthesis
Notes
2 references- NoteAuthor-reported results from the original Instacart project presentation: 80 pilot stores and a 30% faster shopping experience. The presentation does not provide the measurement window, comparison method or separate item-search metric.
- NoteThe original interview and survey summary labels unfamiliar stores 35%, unfamiliar items 29% and store variability 40%. The sample size, survey denominator and method are not recorded.













